Resume & Contact Info
Valeria Ayulo Sherrit
2D Artist, Game Writer & Narrative Designer
E-mail: ayurieart@gmail.com
Professional Info
Peruvian game developer with 2 years of industry experience crafting characters and stories across genres.
Experience
2D Artist
Ayurie Art
2020 - present
Created promotional material and illustrations for a wide variety of clients. Notable contributions:
- Prop design for fantasy mapmaking software “Dungeon Alchemist”.
- Environment and character design for undisclosed visual novel for kids aged 5-8.
Skills
Character Design, Worldbuilding, Branching Narrative & Dialogue, Screenwriting, Editing + Localization
Programs: Adobe Suite, Procreate, Clip Studio Paint, Aseprite, Google Suite, Unity, Figma, Microsoft Excel.
Languages: Spanish, English.
ENG-ESP Translator
Freelance
2024 - present
Localized scripts, gameplay and technical texts for 4 narrative-driven games. Notable contributions:
- Adventure visual novel with anime and dating sim elements “Where's Tess”.
- Action roguelike currently under NDA.
- Choice-driven surreal horror game “How Fish is Made”.
Worked as the LATAM Spanish revisionist for horror ARPG “Lunacid”.
Narrative Designer & 2D Artist
NoMoreTime Studios
2023 - 2024
Collaborated on 13-person team to create 6 game jam projects.
Led the narrative by identifying themes, creating goals, defining structure and coordinating a unified vision.
Worked closely with the Lead Artist to establish the games' look & feel, character design and storytelling.
Secured three awards at the 2024 Game Jam Plus for the typing game “TOM8-0”:
- “Best Educational Game,” “Fun For Thought,” and “Best LATAM Game”.
Directed "Entre Saya y Manto", female-centered cultural serious game about Peru's tapadas limeñas.
Created narrative documents, including story bibles and character backstories.
Narrative Designer & ENG-ESP Translator
LEAP Game Studios
2022
Wrote the story for the adventure visual novel "Where's Tess" alongside the Lead Designer and Director.
Implemented branching and linear dialogue in-engine.
Worked with Lead Artist to ensure stunning environment and character art that also contributed to the story.
Developed technical writing for game-related documentation.
Carried out playtesting and QA tasks, including bug detection and resolution.
Translated and localized game content from English to Spanish.
Education
Velocity Program
IGDA Foundation
2024
Bachelor of Visual Arts
University of Lima
2018 – 2023
Digital & Multimedia Design
Nebrija University (Student Exchange Program)
2022 – 2023
Awards & Extracurriculars
GDC all-expense-paid trip
7th Beat Foundation Scholarship
2024
GDC All Access pass
Association of Peruvian Video Game Companies (CVA Perú) Scholarship
2024
2010 - present
2010 - present
Audiovisual Producer
Lima Game Jam
2024 – present
Animation and Illustration Club Leader
University of Lima
2021 – 2024
Coordinated game development-related meet-ups and talks at various events.